The culmination of nearly every superhero that came before him, Spider-Man is the hero of heroes. He's got fun and cool powers, but not on the god-like level of Thor. He's just a normal guy with girlfriend problems and money issues, so he’s more relatable than playboy billionaire Iron Man. And he's an awkward teenager, not a wizened adult like Captain America. Not too hot and not too cold, Spider-Man is just right.
Jump up ^ Kaplan, Arie (2008). From Krakow to Krypton: Jews and Comic Books. The Jewish Publication Society. p. 120. ISBN 978-0827608436. In Uncanny X-Men #129 cover-dated Jan. 1979 and on sale in late 1978, writer Chris Claremont and the artist John Byrne created Katherine "Kitty" Pryde, aka Shadowcat, a young Jewish girl who possess the mutant ability to walk through walls.
Most of the supervillains of Spider-Man would be introduced in The Amazing Spider-Man comic book starting with the Chameleon. The early villains would be introduced in the 1960s in the Silver Age of Comic Books, and created by Stan Lee and Steve Ditko. John Romita, Sr. replaced Ditko starting with the Rhino. Gerry Conway later replaced Stan Lee and helped create new adversaries for the web-slinger and also helped pave the way to the Bronze Age of Comic Books with the death of Spider-Man's long time romantic interest, Gwen Stacy. Many collaborators would soon take over The Amazing Spider-Man title. One of the more popular examples included Todd McFarlane's Venom in the Modern Age of Comic Books.
He is a playable character in the video games Spider-Man Shattered Dimensions and Spider-Man: Edge of Time, with Edge of Time seeing him pitted against a psychotic version of Peter Parker in 2099, this Peter having become the CEO of Alchemax and attempting to rewrite the universe to fit his vision. CEO Peter uses an elaborate spider-based robot in his fight against Miguel, but Miguel is able to defeat him by using the tentacles of Atrocity- a twisted hybrid of Anti-Venom, Doctor Octopus, and Alchemax employee Walker Sloan- to weaken CEO Peter's powers. He is a playable character in Lego Marvel Super Heroes 2.
Jump up ^ Manning, Matthew K.; Gilbert, Laura, ed. (2012). "1960s". Spider-Man Chronicle Celebrating 50 Years of Web-Slinging. Dorling Kindersley. p. 29. ISBN 978-0756692360. While he wouldn't have the same staying power as many other Stan Lee/Steve Ditko creations, the Crime Master gave villainy a good shot in this first half of a two-part Spider-Man adventure.
Peter Benjamin Parker is a photographer for the Daily Bugle newspaper under Editor-in-Chief Joe Robertson. Parker is also the friendly costumed hero Spider-Man. Spider-Man possesses the abilities of Earth arachnids, allowing him to fire thread-like projectiles from his wrists. These threads may be used to spin webs of near-limitless size, as well as to capture thieves and other assorted rogues in the selfsame manner as a spider entraps traditional insects. Those who wonder about his boundless strength would be advised to listen closely, as his spectacular might is the result of radioactive energy flowing through his very veins. The aforementioned web-like materials fired from his wrists can also be used as a means of swinging to and fro, meaning that those who wish to observe the Spider-Man in action can best do so by simply looking overhead. In addition, he is known to be primarily a nocturnal adventurer, appearing in the deep of night wherever evil is afoot. His alacrity is so great, his timing so amazing, he has been compared to a flash of light. Despite his best efforts and good intentions, it seems that his attempts at justice are often overlooked, and while other heroes may find celebrity and fortune, poor Parker is constantly in one hang-up or another. Regardless, the Spider-Man soldiers on; wherever there is a fight or ruckus or tussle, the Spider-Man can be found!
Whether he has family members who serve in the military or simply admires those defending their country, our boys military costumes will have him saluting in no time. From a camouflage US Army costume, which comes with a helmet and holster, to a moss green Ghillie suit to recon commando costumes, these armed forces outfits will make any future member of the troops proud.
 Researchers conducted a survey for the National Retail Federation in the United States and found that 53.3 percent of consumers planned to buy a costume for Halloween 2005, spending $38.11 on average (up $10 from the year before). They were also expected to spend $4.96 billion in 2006, up significantly from just $3.3 billion the previous year. The troubled economy has caused many Americans to cut back on Halloween spending. In 2009, the National Retail Federation anticipated that American households would decrease Halloween spending by as much as 15% to $56.31. In 2013, Americans spent an estimated $6.9 billion to celebrate Halloween, including a predicted $2.6 billion on costumes (with more spent on adult costumes than for children's costumes) and $330 million on pet costumes. In 2017 it was estimated that Americans would spend $9.1 billion on Halloween merchandise with $3.4 billion of that being on spend on Halloween costumes.