This series debuted on Fox October 2, 1999 and lasted through March 31, 2001. Spider-Man, in this series, was voiced by Rino Romano (making him the only voice actor to play both Spider-Man and Batman, the most-recognized characters from both DC and Marvel). This animated series was supposed to be the continuation of Spider-Man: The Animated Series show from 1994. This series would also take part in the future. The series starts off at the Polaris One site where JJJ's son, John Jameson is talking to the public. About 6 months ago, through an advanced space warp drive engine, the man made probe called Alita projected itself to the far side of the sun where Alita recorded an exact duplicate of Earth. An Earth-like planet in the same orbit on the other side of the sun. John continues to talk about the probe being destroyed. Since then, people question should there be a man-made mission to go to " Counter Earth". He goes on to say that there should be one to find out what was responsible for this and there should be an investigation. Peter then leaves to change into costume because his spider-sense is tingling. He sees Venom and Carnage and confronts them. The spaceship is readying for take off and Spidey battles Venom and Carnage while wondering what they are doing and why were they trying to stow away on the spaceship. Venom restrains Spidey and Carnage tells him that nothing will get in the way of them going to "Counter Earth" and joining the Synoptic. Spider-Man gets kicked off the flight and gets blamed for what happens to John during his mission. Six months later, they launch the Solaris II rescue mission to go to "Counter Earth". The Webslinger appears with his new suit featuring nano technology "borrowed" from the lab of Reed Richards. Microscopic robots cover his entire body with anti-symbiote devices. He is stopped by Nick Fury who gives Spidey a chance to redeem himself by taking the space shuttle to "Counter Earth", so he can go rescue John Jameson. Once on "Counter Earth", after almost being burned up on entry, Peter is under arrest and is sought out by Lord Tyger and the High Evolutionary. Spidey meets the people who are chasing him, known as the Knights of Wondergore. Lord Tyger introduces himself and the rest of the Knights of Wondergore; Ursula, Lady Vermin, and Sir Ram. While being chased throughout the city, he realizes that there is a high tech society where humanoid animals have taken over and the normal people live in the overpopulated slums. He was captured and told of what happened by the High Evolutionary who came from another planet to seek a place where petty humans squabbles; greed, selfishness, violence, and hatred was no more. He built his paradise with many experiments, using animals that he now calls Beastials. They are under the leadership of the High Evolutionary, are stronger, faster, and free of the primitive human mind. Spider-Man was rescued by the resistance who had been told that the war lasted for 50 years. Spidey finds John in the resistance deciding to stay until the humans are free of the High Evolutionary's oppression. Peter blends in with the humans to see what the "Counter Earth" world was like. After saving Shane Yamada-Jones from the robots, Naoko, Shane's mother, a doctor, helps Peter. He takes him into their home, providing Peter pays rent, giving him two weeks rent free for saving Shane's life. This series doesn't last long. Only thirteen episodes were broadcast ending with a cliffhanger. Six more episodes were made for the second season but were never aired.
The film was a hit at the box office, and as a result, The Amazing Spider-Man 2 was released in 2014. The film featured the return of most of the original cast, as well as new faces like Jamie Foxx as Max Dillon/Electro, Dane DeHaan as Harry Osborn/Green Goblin and Paul Giamatti as Aleksei Sytsevich/The Rhino. While the movie was a modest financial success, it was heavily panned by critics and made less at the box office than its predecessor. Despite plans for a third movie and a host of spin-offs (including a solo Venom movie, a female-led team movie featuring characters like Silver Sable, Black Cat, Spider-Gwen, Stunner and Lightbrght, and a Sinister Six movie) , the decision was made to discontinue the franchise.
It ought to be disputed rather than indulged for the sake of these students, who need someone to teach them how empowered they are by virtue of their mere enrollment; that no one is capable of invalidating their existence, full stop; that their worth is inherent, not contingent; that everyone is offended by things around them; that they are capable of tremendous resilience; and that most possess it now despite the disempowering ideology foisted on them by well-intentioned, wrongheaded ideologues encouraging them to imagine that they are not privileged.
When Peter learns that his old enemy the Rhino is on a rampage in Times Square, he suits up as Spider-Man to stop the destructive villain in his tracks. But he's unexpectedly foiled in his attempts by the Black Cat, a former ally and old flame. The Cat informs Peter that the Rhino is just a distraction -- the real threat comes from a group of Ancients, members of the same race as the being called Morlun, who Spidey defeated in battle years earlier. The Ancients are now looking to exact revenge -- and hope to steal Spider-Man's life force in the process.
At Horizons Labs, the combination of a well paying job and access to numerous tech has allowed Peter to expand on the equipment he uses. So far he has developed a Spider-Glider, Thermodynamic Foam, Cryo Pellets, voice activated web-shooters and various types of webbing, including magnetic and acidic variants. Many of the equipment have usage in day-to-day usage as well- for example the cryo pellet technology was used to help keep organs and limbs viable for longer periods of time. The Thermodynamic foam also has use in the stopping and prevention of fires.
The earliest superhero I could find reference to was Mandrake the Magician, who debuted in 1934, four years before Superman, who was probably the first popular superhero. Mandrake’s super power was his ability to “make people believe anything, simply by gesturing hypnotically”. Does anyone out there know of any superheroes who made an earlier media appearance?
It is Spider-Man's original and main look that has defined Spider-Man since his first appearance. Although it has seen many variations, it has remained one of Spider-Man's essential traits. During Spidey's early appearances, the costume was black & red with blue shadings. In later issues, the colors change and they become red & blue with black shading but some artists use the black color to give the character more depth. Also, Spider-Man was portrayed having webbing underneath his armpits that extended from his wrist to his waist. Over time, the under-arm webbing has shrank and some artists decided to draw Spidey without the webbing although it still appeared in some modern appearances.
In 1991, Sega released the first Spider-Man arcade game titled Spider-Man: The Video Game. Sega also released The Amazing Spider-Man vs. The Kingpin the same year. The Nintendo home consoles were late to the Spider-Man party, but they saw many Spider-Man titles themselves. The first was Spider-Man: Return of the Sinister Six, released in 1992 and considered by some to be one of the worst Spider-Man games of all time. Not all Spider-Man titles followed original story lines. In 1994, Spider-Man and Venom: Maximum Carnage was released for the Super Nintendo and the Sega Genesis. The game closely followed the Maximum Carnage Story Arc. 1995 gave us Spider-Man and Venom: Separation Anxiety, which was released on the Sega Genesis, the Super Nintendo and the PC. That same year, Spider-Man: The Animated Series was released for the Genesis and the Super Nintendo; it followed the storyline of the series, with most of the characters being represented the way they were in the cartoon. The next Spider-Man game, Spider-Man: Web of Fire, was released for the Sega 32X. This game is one of rarest and most valuable Spider-Man games to date. For the next couple of years, no game completely dedicated to Spider-Man was released. However, in 1995 he made his fighting game debut in Capcom's Marvel Super Heroes arcade game (which was later ported to the Sony PlayStation and Sega Saturn). He returned for the 1997 sequel Marvel Super Heroes vs. Street Fighter (which later ported to the Sony PlayStation and Sega Saturn) and its 1998 followup, Marvel vs. Capcom: Clash of Super Heroes (which was later ported to the Sega Dreamcast and Sony PlayStation).
Spidercide later betrayed Jackal to Scrier (who was eventually revealed to be an operative of a cult of Scriers working with Norman Osborn). Scrier also removed Spidercide's clone degeneration factor and the Jackal was incapable of triggering his degeneration like he had done with fellow clone Jack. He was killed when falling off the Daily Bugle after it was revealed that the Jackal had deceived him. Although apparently dead, he was put into a stasis chamber as a precaution.
What if Spider-Man had never become a crimefighter explores a world where Spider-Man stopped the burglar from robbing the TV studio and continued his television career, becoming a public relations 'specialist' for superheroes until Jameson's angry attack on him for slacking off with his powers results in Daredevil's death, inspiring Spider-Man to become a real hero. This version of Spider-Man is seen in "Spider-Verse" and apparently survived.
Christian Bale found the original Batsuit to be very uncomfortable and restrictive, as it was still very much derived from the standard WB batsuits of the past first established by Michael Keaton, with little improvement. The "bat suit wrangler", Day Murch from the 90's films was brought on to assist Bale and stuntmen like Buster Reeves. From Christopher Nolan's point of view, he was dissatisfied with the appearance of the foam rubber cowl, within the fiction it supposed to be made of a solid graphite material. For these reasons, Bruce's desire for a new costume in the movies was put into the story.
While I don’t know explicitly where the idea comes from, it seems to me that there are a few interesting threads that could be looked at. First, many of the original superhero creators were immigrants or children of immigrants — Americans but not quite like other Americans. Much has been made of the “Jewishness” of Superman — an immigrant from an Old World whose geeky, mild-mannered, weakling exterior hides his inner superiority to everyone around him, who even chose an American name to hide his secret foreign-sounding one. A second thread is the rise of teen culture in the US, and the development of the gender gap as the necessity for greater and greater independence became a factor in child-rearing. FInally, I think it bears looking at the problems of urban living which, at the beginning of the 20th century, had become the main environment for most Americans. Especially important in this connection is the anonymity afforded by urban living and the alientation — call it the Walter Mitty effect — leading people to desperately wish for a way to prove themselves worthy and *noticable*.
It was during the 1930s, about the same time as trick-or-treating, that Halloween-themed haunted houses first began to appear in America. It was in the late 1950s that haunted houses as a major attraction began to appear, focusing first on California. Sponsored by the Children's Health Home Junior Auxiliary, the San Mateo Haunted House opened in 1957. The San Bernardino Assistance League Haunted House opened in 1958. Home haunts began appearing across the country during 1962 and 1963. In 1964, the San Manteo Haunted House opened, as well as the Children's Museum Haunted House in Indianapolis.
** "Weak" enemies are enemies with less than 20 defense, 40 damage and up to 5 of loot. These will be mostly pre hardmode enemies. When playing in expert mode all enemies are much stronger and therefore these conditions limit the amount of enemies that can drop the Bloody Machete and Bladed Glove to just a couple, especially during hardmode. See the table below for clarication.
From at least the 16th century, the festival included mumming and guising, which involved people going house-to-house in costume (or in disguise), usually reciting verses or songs in exchange for food. It may have originally been a tradition whereby people impersonated the Aos Sí, or the souls of the dead, and received offerings on their behalf. Impersonating these beings, or wearing a disguise, was also believed to protect oneself from them. It is suggested that the mummers and guisers "personify the old spirits of the winter, who demanded reward in exchange for good fortune". F. Marian McNeill suggests the ancient pagan festival included people wearing masks or costumes to represent the spirits, and that faces were marked (or blackened) with ashes taken from the sacred bonfire. In parts of southern Ireland, a man dressed as a Láir Bhán (white mare) led youths house-to-house reciting verses—some of which had pagan overtones—in exchange for food. If the household donated food it could expect good fortune from the 'Muck Olla'; not doing so would bring misfortune. In 19th century Scotland, youths went house-to-house with masked, painted or blackened faces, often threatening to do mischief if they were not welcomed. In parts of Wales, men went about dressed as fearsome beings called gwrachod, while in some places, young people cross-dressed. Elsewhere in Europe, mumming and costumes were part of other yearly festivals. However, in the Celtic-speaking regions they were "particularly appropriate to a night upon which supernatural beings were said to be abroad and could be imitated or warded off by human wanderers". It has also been suggested that the wearing of Halloween costumes developed from the custom of souling, which was practised by Christians in parts of Western Europe from at least the 15th century. At Allhallowtide, groups of poor people would go door-to-door, collecting soul cakes – either as representatives of the dead, or in return for saying prayers for them. One 19th century English writer said it "used to consist of parties of children, dressed up in fantastic costume, who went round to the farm houses and cottages, signing a song, and begging for cakes (spoken of as "Soal-cakes"), apples, money, or anything that the goodwives would give them". The soulers typically asked for "mercy on all Christian souls for a soul cake". The practice was mentioned by Shakespeare his play The Two Gentlemen of Verona (1593). Christian minister Prince Sorie Conteh wrote on the wearing of costumes: "It was traditionally believed that the souls of the departed wandered the earth until All Saints' Day, and All Hallows' Eve provided one last chance for the dead to gain vengeance on their enemies before moving to the next world. In order to avoid being recognised by any soul that might be seeking such vengeance, people would don masks or costumes to disguise their identities". In the Middle Ages, statues and relics of martyred saints were paraded through the streets at Allhallowtide. Some churches who could not afford these things had people dress as saints instead. Some believers continue the practice of dressing as saints, biblical figures, and reformers in Halloween celebrations today. Many Christians in continental Europe, especially in France, believed that on Halloween "the dead of the churchyards rose for one wild, hideous carnival," known as the danse macabre, which has often been depicted in church decoration. An article published by Christianity Today claimed the danse macabre was enacted at village pageants and at court masques, with people "dressing up as corpses from various strata of society", and suggested this was the origin of Halloween costume parties.